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> Entire Game on one screen< Back in the 80’s when games were still a novelty platformers and single screen sports games dominated players preferences. Many games combined climbing and jumping mechanics. Most were single player experiences. Those were also the arcade days and many games also allowed co-op and players fighting with each other. These games didn’t have any scrolling between screens but some had special hidden screens that also hid special power-ups, weapons or abilities. What is expected from the teams: - Develop a game experience that happens on a single screen and that may have a power-up that can only be used 1 time. They should get inspiration on titles like “Puzzle Bubble”, “Burger time”, “Space Invaders”, “Pac-man” and the many times reimagined “The Fairyland Story”."
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